Location: California, United States
LinkedIn: linkedin.com/in/david-allen-young-sde
GitHub: github.com/david-allen-young
I build digital audio software, creative tools, and performance-sensitive applications that balance responsiveness, reliability, and musical feel.
My work spans C++ audio systems, TypeScript/JavaScript web applications, desktop software, and music technology. I enjoy building tools that combine modern user experiences with real-time, timing-critical backends.
Currently, I develop audio tools at Sigma Connectivity, creating high-performance web interfaces embedded within C++ desktop applications and contributing to the modernization of complex audio workflows.
Outside of engineering, I compose, record, and mix orchestral music. That perspective continually shapes how I think about software design, usability, and creative workflows.
A demonstration project exploring the integration of a modern web-based user interface with a JUCE-powered C++ audio engine.
The project investigates architecture patterns for combining browser technologies with native audio processing, including real-time parameter control, metering, and communication between UI and DSP layers.
Technologies: C++, JUCE, TypeScript, JavaScript
Live Demo: multiband-compressor.vercel.app
Repository: github.com/david-allen-young/juce-web-compressor
Exploring techniques for transforming notation-oriented musical data into more natural and expressive performances through timing, dynamics, articulation, and phrasing.
Investigating lightweight approaches to MusicXML editing and notation workflows with an emphasis on direct manipulation, responsiveness, and efficient rendering.
Researching how modern AI systems can support composition, notation, performance preparation, and creative workflows while preserving musician control and intent.
Audio Tools Software Engineer
Developing audio tooling for desktop environments, including modern web interfaces embedded within C++ applications. Contributing to shared UI systems, application architecture, and modernization efforts for complex audio workflows.
Founder & Software Engineer
Developed music technology products focused on transforming notation and MIDI-based musical intent into expressive performances. Worked across software architecture, audio engine development, and product delivery from early prototypes through commercial release.
Broadcast & Post-Production Systems
Supported uptime-critical broadcast and post-production environments, maintaining systems relied upon by content creators and production teams. Built a strong foundation in reliability, operational rigor, and production-focused engineering.